Combat System and VFXUpdates
Regynam » Devlog
Combat System Updates
Characters are able to cancel their attack animations by performing a dash or a skill. The last frames of a skill's animation may also be cancelled by performing another skill, an attack or a dash. Attacks and skills will now move the character's position after they have performed said action.
Swapping Characters
Players are able to cycle between their party members by pressing the "[" and "]" keys.
Perfect Dodge
Dodging in the nick of time will perform what is known as a "Perfect Dodge". Currently, perfect dodges are nothing more than a visual change, but it will be updated with other effects in the future.
VFX Updates
Magnus's charged version of his Skill 1: Kriegsóhin and his Ultimate: Ragnarök Unchained have updated VFXs. Ieyasu's Skill 1: Kuhonrendai also has an updated VFX.
Regynam
Status | Prototype |
Author | Gabriel14490 |
Genre | Action |
Tags | 3D, Action-Adventure, Action RPG, Medieval, Unity |
Languages | English |
Accessibility | Subtitles |
More posts
- Astral InstructionsApr 22, 2024
- UI UpdatesApr 22, 2024
- AstralsApr 22, 2024
- MagnusJan 26, 2024
- IeyasuJan 26, 2024
- TaraJan 25, 2024
- JohnJan 25, 2024
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